Venmo redesign mockups

Venmo Redesign

Role
UX/UI Designer
Date
March '22-June '22
Skills
Figma
Practices
User Research, Journey Mapping,
UX & UI Design, Insight Synthesis

How might we…

reimagine a service with a flawed user experience?

The Venmo app interface makes it difficult to execute the two main functions of this app: paying and requesting money. Venmo users lead busy lives and would like to spend as little time as possible paying and requesting money from friends, family, and others.

Venmo concept map
Venmo Concept Map

Gathering Insights

Through user interviews, usability testing, and journey mapping, I uncovered the main pain points Venmo customers were experiencing with the UI. Users were unsatisfied with the time required to find outgoing requests, disappointed in the overcrowded home screen, and struggled to find friends when requesting.

Journey map highlighting user pain points
Journey Map Highlighting User Pain Points
Insights from home screen usability testing
Insights from Home Screen Usability Testing

Synthesizing Insights

Upon gathering insights through UX research, I selected the pain points to address that would have the biggest impact. To resolve difficulty finding friends to request, I added a “mutual friends” feature. I also rearranged the home screen, making the “pay or request” and “transfer balance” buttons more apparent. Finally, I combined incomplete outgoing and incoming requests into one screen with two tabs.

Abstract state transition network
Abstract State Transition Network Diagraming Goals for Prototype
Low-fidelity prototype
Low-Fidelity Prototype

Final Prototype

After conducting user interviews on my low-fi prototype, I mocked it up in Figma and did more usability testing. Gathering more insights and feedback on user needs through this round of UX research, I created my final, functioning prototype.

Venmo redesign final prototype
Venmo Redesign Final Prototype
Wireframing in Figma
Wireframing in Figma
Redesigned screens mocked up
Redesigned Screens Mocked Up